Saturday, March 12, 2011

And Yet It Moves: twisty

As one of the few WiiWare games with a demo, I thought I'd give this a try. I'm glad I did, since it's a really clever idea, if a little rough around the edges in places. At any time, you can pause the game and rotate the wiimote to rotate the entire level. With this, part of the level move, or you can fall through small gaps, or you can walk up walls, and so on. It gets quite tricky after a while, particularly because as you fall you build momentum and so you can't just rotate the stage to fall to the exit otherwise you get squashed.

I'm tempted to buy the full game, but I don't have enough points on my account at the moment. If I could pay with cash, I would.

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